John Wei
John Wei
3D Artist
Toronto, Canada

Summary

3D Environment Artist with 4+ years of experience creating environment and level art for real-time production. Skilled in Unreal Engine 5, PBR Full pipeline, modular workflows, and performance optimization (LODs, texel density, draw calls). Proficient in Maya, Blender, ZBrush, Substance, and Unreal Engine. Strong foundation in working independently, taking ownership and cross-department collaboration.

Skills

3D ModelingHard Surface ModelingUnityPBR Texturingset dressinggame artUnrealstylized art

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity

Experience

  • 3D Artist Intermediate at Budge Studios
    Montreal, CA
    January 2021 - February 2025

    3D Environment Artist shipped and worked on:

    Barbie DreamHouse Adventures

    PAW Patrol Rescue World

    Monster High Fangtastic Life

    Disney Frozen Royal Castle

    In charge of game level layout creation, level building, environment asset creation/optimzation, character outfit creations.

    Coordinate with art lead to provide guidence to junior artists and give them feedback about their work, to make sure their final work resulted in great quality and uniformed with existing game visuals.

    Worked with 3rd-party out-sourcing company with out-sourcing tasks, and provide them feedback and oversees their progress along the project development.